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Known Issues

In rough order of descending priority:

  • Shift+Tab, which moves focus to the previous control, can sometimes be too sensitive and move back two controls from a single key press. This is caused by the Unity Input System version bundled with the game: it can report duplicate raw Tab press events for Shift+Tab, and the mod does not reliably receive the matching raw Tab release event. I’ve worked around this as best I can, but a complete fix requires the game to update its Unity Input System package to a newer version.
  • The scanner works for finding things on the map, but is still not ideal for optimal pathing for wielders. I’m looking for suggestions to improve this.
  • Combat narration is still quite verbose
  • The following features are experimental as they need more testing:
    • Multiplayer games, let me know if you would like to help me test this. I know that New round confirmation screen in multiplayer doesn’t work yet
    • Playing community maps and campaigns
  • Report player popup screen isn’t supported
  • In the options menu, changing the game’s keybindings and the bug report screen is currently not supported
  • Controls that appear only when on the Steam beta branch are not supported
  • The map editor is not supported
  • The credits and digital artbook screens are not supported