Scanner
The scanner helps you find important things without manually checking every tile.
Availability
The scanner is available in the following screens:
- Adventure map
- Troop placement
- Combat
Visibility
On the adventure map, scanner results will only show you what you have explored.
Currently visible things are read normally. Explored tiles that are not currently visible are read as Unseen (i.e, in fog of war).
Controls
Results are grouped in four levels: category, subcategory, item and instance. An item is one named thing and an instance is one copy of it. This prevents multiple copies of something from clogging up the list.
Ctrl+Page Down: next categoryCtrl+Page Up: previous categoryShift+Page Down: next subcategoryShift+Page Up: previous subcategoryPage Down: next itemPage Up: previous itemAlt+Page Down: next instance of the current itemAlt+Page Up: previous instance of the current itemHomeorJ: move the accessibility cursor to the current scanner result’s tileBackspace: return the cursor to the tile it was on before the last jumpEnd: directions from the cursor to the result’s position
Directions and Sorting
Directions read to each result are line of sight distances relative to the current cursor position. They are abbreviated such as 3ne by default, this can be configured in mod settings.
By default, results are sorted by straight line distance to the cursor, which ignores the actual path a wielder would have to traverse. In mod settings, this can be changed to sort by walkable path cost instead.
Custom Categories
You can define up to 3 custom categories in the adventure map or in combat. These custom categories can show you things you care about.
,orShift+,: cycles through results of custom category 1.orShift+.: cycles through results of custom category 2/orShift+/: cycles through results of custom category 3
For example, an “Explorer” custom category could include unvisited pickups, resource generators, wielders or settlements that don’t belong to you. Results in custom categories are still available in the Page up / Page down sequence. If this was the first custom category, use , and Shift+, to cycle through results and either Home or J to move the cursor to it; cycling through results in custom categories this way is more convenient than using the normal 4-level hierarchy.
These 3 hotkeys are only available in the adventure map because they conflict with commands on the combat screen.
Adventure Map Features
On the adventure map grid, the following additional features are supported.
Search
Use Ctrl+f to perform a search across all categories of the scanner. This is useful for finding specific things quickly. Results are placed in a temporary scanner category.
Look Around
Use L to look around from the currently focused tile. Results are placed in a temporary category, similar to the search command. Results start north of the cursor and continue clockwise.
Use K to increase the look radius and Shift+K to decrease it. The default radius is 15 tiles. Changing the radius does not refresh existing results; press L again to scan with the new radius.