Scanner
The scanner helps you find important things without manually checking every tile.
Availability
The scanner is available in the following screens:
- Adventure map
- Troop placement
- Combat
Visibility
On the adventure map, scanner results will only show you what you have explored.
Currently visible things are read normally. Explored tiles that are not currently visible are read as Unseen (i.e, fog of war).
Controls
End: refresh and repeat scanner resultsCtrl+Page Down: next categoryCtrl+Page Up: previous categoryShift+Page Down: next subcategoryShift+Page Up: previous subcategoryPage Down: next resultPage Up: previous resultHome: move the accessibility cursor to the current scanner resultShift+Home: repeat the current scanner result
Notes
- Scanner commands refresh results automatically as you navigate through them.
Endcan still be used to explicitly refresh and re-announce scanner results.- Category, subcategory, and result navigation wraps.
- Directions are relative to the current accessibility cursor.
- The mod setting
Scanner plays directional beepcan add a short spatial audio cue to scanner result readouts. It is off by default.
Adventure Map Features
On the adventure map grid, the following additional features are supported.
Search
Use Ctrl+f to perform a search across all categories of the scanner. This is useful for finding specific things quickly. Results are placed in a temporary scanner category.
Look Around
Use L to look around from the currently focused tile. Results are placed in a temporary category, similar to the search command. Results start north of the cursor and continue clockwise.
Use K to increase the look radius and Shift+K to decrease it. The default radius is 15 tiles. Changing the radius does not refresh existing results; press L again to scan with the new radius.